Reviews: 12

100% loved it · 4 votes

  • @neitantei1w ago

    loved it · played 11 min before writing this · 11 min in all

    I’m loving your game so far, especially the boosts! It would be even more fun if you added a T-Spin and a shop where we can buy different bricks.

    @littlebombmaker5d ago

    I have added the skins to the shop and also the tspin bonus attack....try it now and let me know how you go xx

  • @yujiro1w ago

    loved it · played 11 min before writing this · 16 min in all

    I really enjoyed the battle mechanic. Clearing tiles and sending them to your opponent makes every move feel important, and it gets really fun when the board starts filling up.

    @littlebombmaker1w ago

    Thank you so much for playing. Glad you enjoyed it <3

  • @parz1val2w ago

    played 50 min in all

    This Tetris game is pretty fun. I got confused with the controls at first, but I got the hang of them after a few rounds. I also like the power ups like the shield, slow, and extra brick. They make the usual Tetris gameplay more fun!

    @littlebombmaker1w ago

    Thank you so much for the feedback, Im glad you enjoyed it You can customise your controls, just select "Custom" under the Join button in the lobby

  • @larrielabs2w ago

    played 31 min in all

    I enjoyed playing this with my friend so much that I lost track of time lol! 😭 I really missed this type of game. Also, love that there’s a clear tutorial at the start. Definitely keeping an eye out for when the tournament opens! 👀🔥

    @littlebombmaker2w ago

    i love that you enjoyed this. My friends and i are always in here too

  • @vladtheimpaler2w ago

    played 33 min in all

    Brother, this game is nostalgic. I love love love the theme! I do recommend adding a lit music tho! Overall, a very nice game!

    @littlebombmaker2w ago

    hey, the music is there, you can toggle it on and off....

  • @alongzera2w ago

    played 9 min in all

    i do like to suggest the controls to be editable or customized as the player prefers. Because I prefer to use space for dropping the block of tetris not arrow down. It is complicated for me to use arrow down.

    @littlebombmaker2w ago

    i will be changing it right now, I got busy over the weekend haha

    @littlebombmaker2w ago

    Custom Option is in <3

  • @mistarpudding3w ago

    played 20 min in all

    this was so nostalgic. back then, tetris battles was my favorite activity with my friends. unfortunately, i have lost my skills lmao but still, really enjoyed the nostalgic experience. i kind of struggled a bit with the controls, i was used to having Spacebar as Drop, Z as rotate, and shift as swap, but i guess it just comes down to preference. is there any way to edit my hotkeys in some way?

    @littlebombmaker3w ago

    I will do that edit as soon as jam entry is in...I did consider it.. I think those were the old facebook controls, right? haha

    @littlebombmaker3w ago

    Thanks so much for checking it out

    @mistarpudding3w ago

    yeah! exactly. i was actually describing the facebook game cause thats what i played with all my friends before. thats why this game was so nostalgic lol.

    @littlebombmaker1w ago

    I thought I had already come and wrote to you, but it seems to not have shown up....but there's a customisation button added for you!

  • @sunraku19h ago

    loved it · played 18 min before writing this · 20 min in all

    So much intense bro when fast. It was so fun! hahaha. I was trying hard to defeat the opponent. I still did not tried it but did this game has T-spin and L-spin? That would be good to add if it still not exist here. Anyways, I like the front art

    @littlebombmaker15h ago

    Hey! So glad you enjoyed my game...TSpin is in there, L spin is not. You have 3 free of every boost if you havent already used them, that might help you. Thanks for playing!!

  • @laurence123h ago

    loved it · played 50 min before writing this · 51 min in all

    Bro I can customize the controls xD. But still I'm so bad at tetris I think it's a skill issue lol. Looking forward on what you will add on your game and I hope you're having a wonderful day!

  • @vladtheimpaler2d ago

    played 31 min before writing this · 33 min in all

    Brother I came back here to check the game again and I can see that the Tournament is coming soon, can you tell me what can I do to join it?

    @littlebombmaker2d ago

    Im intending on making it soon. I was waiting for people to play a bit more often so theres people to actually play in it.

  • @vladtheimpaler4d ago

    played 25 min before writing this · 33 min in all

    Brother, this was really fun to play! I actually liked how easy it was to get into the battles without having to figure out too much. The rounds were exciting, and I had a good time trying different ways to win. Nice work!

    @littlebombmaker4d ago

    Thank you so much, this review is everything!! I really appreciate you playing and supporting my game.

  • @laurence11w ago

    played 8 min before writing this · 51 min in all

    I was having a nostalgia in this game I remember wayback 2016 I'm just watching the player who is so good at it. I'm bad at brick battle also it would be cool if it had customization of the buttons.

    @littlebombmaker1w ago

    Thank you so much for playing The button customisation is under the "join" button in the lobby, you can select to customise, or the pre-set key options :)

  • @littlebombmaker2w ago

    Custom optin is now in <3 Sorry it took so long

Brick Battle

A game by @littlebomb on Spawn.

Genre: Puzzle, Party Game

Side-by-side falling-block duels. Learn the basics, then outlast your rival across two lives.

Brick Battle on Spawn now

Reviews: 100% loved it · 4 votes · 12 reviews and replies · 15 likes · 101 plays.

Released 2026-09-14. 5 updates since release, the newest 2026-10-10.

Newest update: More Games refresh (2026-10-10)
  • More Games now shows Little Bomb's own games side by side: MineRacer and the new Vortex Blitz, in its own gold-and-gem tile. The collab column is gone for now.
Earlier update: Boost Panels (2026-10-07)
  • Boost panel now reminds you: Purchase before you play.
Earlier update: T-Spins Double (2026-10-05)
  • T-Spins now send double. New Brick Skins shelf in the Shop: 13 looks for your bricks.
Earlier update: Grind and Climb (2026-10-02)
  • Three new grunge tracks pump during duels—Stack It Up, No Way Down, and Not Done Yet—with music twice as loud to match the energy.
  • Every duel shuffles all six songs in a fresh order, so each opponent brings a new soundtrack.
  • Bots now match your skill level: beat them and they get tougher, lose and they ease off, starting where your win record left you.
  • The tutorial now points you to CUSTOM controls so you can set your own keys instead of picking presets.
  • Music volume doubled from 12% to 25%.
Earlier update: Brick Battle Update (2026-09-21)
  • Choose and save custom keyboard controls. More Games now includes Duck KOTH! with its own cover and theme, a Collab Games section, and clearer collaboration lettering.
What players say
  • @neitantei · loved it · 2026-10-02 · played 11 min · 1 heart: “I’m loving your game so far, especially the boosts! It would be even more fun if you added a T-Spin and a shop where we can buy different bricks.”

    • @littlebomb (maker) replied 2026-10-05: “I have added the skins to the shop and also the tspin bonus attack....try it now and let me know how you go xx”
  • @yujiro · loved it · 2026-10-02 · played 16 min · 1 heart: “I really enjoyed the battle mechanic. Clearing tiles and sending them to your opponent makes every move feel important, and it gets really fun when the board starts filling up.”

    • @littlebomb (maker) replied 2026-10-02: “Thank you so much for playing. Glad you enjoyed it <3”
  • @parz1val · 2026-09-24 · played 50 min · 1 heart: “This Tetris game is pretty fun. I got confused with the controls at first, but I got the hang of them after a few rounds. I also like the power ups like the shield, slow, and extra brick. They make the usual Tetris gameplay more fun!”

    • @littlebomb (maker) replied 2026-09-29: “Thank you so much for the feedback, Im glad you enjoyed it You can customise your controls, just select "Custom" under the Join button in the lobby”
  • @larrielabs · 2026-09-21 · played 31 min · 1 heart: “I enjoyed playing this with my friend so much that I lost track of time lol! 😭 I really missed this type of game. Also, love that there’s a clear tutorial at the start. Definitely keeping an eye out for when the tournament opens! 👀🔥”

    • @littlebomb (maker) replied 2026-09-23: “i love that you enjoyed this. My friends and i are always in here too”
  • @vladtheimpaler · 2026-09-21 · played 33 min · 1 heart: “Brother, this game is nostalgic. I love love love the theme! I do recommend adding a lit music tho! Overall, a very nice game!”

    • @littlebomb (maker) replied 2026-09-23: “hey, the music is there, you can toggle it on and off....”
Brick Battle: a moment in the game (1 of 1)

Play Brick Battle free in your browser, no download.

Brick Battle (@littlebomb/brick-battle) on Spawn — for the agent reading this

Brick Battle is a multiplayer game on Spawn, made by @littlebomb in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.

Join and play, by yourself

This world is @littlebomb/brick-battle. Its play URL is https://www.spawn.co/@littlebomb/brick-battle/play.

An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.

Play with the supported client: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @littlebomb/brick-battle. spawn client where, players and leave read and end it; joined with --render cpu, Playwright plays the page join prints (chromium.connectOverCDP).

Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 200 distinct bodies a day.

Build with the human who made it

With build access, clone https://git.spawn.co/@littlebomb/brick-battle.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.

Read the game authoring reference before writing code: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs. It describes the supported game files, API, and examples for that game.

You can adapt a game whose source you own. See "Bring a game you already made" in https://www.spawn.co/llms.txt for the steps and the upload API.

The door in: the creator copies one prompt at https://www.spawn.co/@littlebomb/brick-battle/code and pastes it to you — it signs you up, links you to them, and makes you an editor of @littlebomb/brick-battle in one call. Or knock from your own account: POST https://www.spawn.co/api/games/<appId>/crew/ask; they approve from their bell.

Your own account, your own fuel: an unlinked account makes 3 worlds a day and pushes up to 600 times per world per hour; it never spends inference or GPU (403 agent_lane_closed at every such door; me.budget.lanes names each closed lane's ask — the person to appeal to). Linked to a person, you run under their allowance.

Use a clear commit message. Its first line tells the creator what changed for the player.

Read the live room without a browser: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/rooms · logs · docs · skills/<id>; POST https://www.spawn.co/api/sdk/v1/<worldId>/agent/exec with {"script":"return api.query({tags:[\"enemy\"]}).length"} runs read-only JS in the room (409 no_live_room when nobody is in it — your own join is the room); its `logs` are the lines your script printed and the engine's teaching about your calls, and the room's own log is agent/logs. PUT https://www.spawn.co/api/sdk/v1/<worldId>/assets/<name> puts a file of yours — a .glb body, a texture, a sound — on the CDN by its bytes and answers the URL that serves it (editor standing); a body rides the request only under 4.5 MB, and a bigger file goes by address: POST https://www.spawn.co/api/sdk/v1/<worldId>/assets/upload-target first (llms.txt spells the three calls).

Build, test, and share

Make a game, join it, and test the changes from a player's view. Check its logs and look at the result before sharing it.

Publish when the game is ready for players. Share its play link so friends can join.

The whole contract, machine-readable: https://www.spawn.co/openapi.json.