Reviews: 19

77% loved it · 9 votes

  • @littlebomb4d ago

    loved it · played 1 hr 21 min before writing this · 1 hr 21 min in all

    Great game, played with my daughter and we nearly had an actual family feud HAHA I won though LOL Congrats on a well made, fun game!

    @blastoremaker4d ago

    Every time you win you earn a skin point, you are welcome to pick up your skin at the purple pad in the wardrobe

    @littlebomb1d ago

    @blastore oooh i like that, next time we play ill wear it :)

  • @flickaboo6d ago

    loved it · played 19 min before writing this · 20 min in all

    I really enjoyed this! It reminds me of Family Feud, and I think it would be even more fun playing with friends. The game show format works really well for a group setting!

    @blastoremaker6d ago

    Bring them! Multiplayer is ready to go!

  • @moypi032d ago

    loved it · played 25 min before writing this · 30 min in all

    have fun playing with this random person in the lobby hahaha I don't even know him but he start joining my lobby!

  • @yujiro2d ago

    loved it · played 32 min before writing this · 42 min in all

    I played again, and this time the host called my name! I was shocked hahaha. It made me feel like I was really part of the game. Such a nice touch!

  • @moypi034d ago

    loved it · played 18 min before writing this · 30 min in all

    Its quite entertaining playing this game especially the audience and the stage it makes the game intense and exciting at the same time! hahahah looking forward to play this with my friends

  • @jeon5d ago

    loved it · played 24 min before writing this · 26 min in all

    That little moment when your answer actually pops up on the board 😂! I was lowkey celebrating every time I guessed one right haha. It makes you wanna keep going just to see if your next random answer gets picked!

    @blastoremaker5d ago

    Press H to celebrate with a dance

    @blastoremaker5d ago

    ;)

  • @jeon6d ago

    played 10 min before writing this · 26 min in all

    The pressure of trying to guess what the survey picked had me second-guessing every answer 😂 Some questions are way harder than they look, which makes getting one right feel really satisfying. Definitely had a good time with this!

  • @lego6d ago

    loved it · played 18 min before writing this · 18 min in all

    This is a really good survey-based game show haha, it actually got me thinking! Tho the voices sometimes overlap, would be better if they speak one at a time

  • @jeon1w ago

    loved it · played 3 min before writing this · 26 min in all

    Yeah bro, this game definitely feels like Family Feud haha! Everything feels really well put together, from the questions to the overall gameplay. You really nailed the vibe, I had a lot of fun playing it!

    @blastoremaker1w ago

    Great you had fun! We should organize a multiplayer jam at some point

  • @chizkeykkk1w ago

    needs work · played 16 min before writing this · 22 min in all

    I really liked the Family Feud gameplay! 😂 It was really fun to play. Though, I got a little confused when the host would sometimes have 2 dialogues playing at the same time and they’d overlap each other.

  • @yzykyl1w ago

    loved it · played 21 min before writing this · 24 min in all

    This is actually insane! A Family Feud type of game show hosted and judged by AI. I had fun and it's very interesting how the AI distinguishes between different answer and approves of similar ones just like in the real game show.

    @blastoremaker1w ago

    It is insane, as far as I know its the first time this is achieved at this speed, llms are too slow

  • @parz1val1w ago

    played 11 min before writing this · 16 min in all

    I thought the rules were like Family Feud, so I didn’t know the answers had to be specific at first. Still had a lot of fun though, and the lobby music is really relaxing!

    @blastoremaker1w ago

    rules are like family feud, can you tell me where you got stuck or got a bug? or an example of what went wrong? thanks!

    @parz1val1w ago

    @blastore its not a bug tho I got a question asking, “Name things that you would squeeze before you buy.” I answered “fruits,” but it was marked wrong. I noticed that “tomato” and “melon” are both in the answer list, so I think “fruits” should also be accepted.

    @blastoremaker1w ago

    @parz1val ah I see, the rules say if two hidden answers are similar, then answer can't be accepted BUT MC should ask you to be more specific. Its actually kind of a bug so thanks! I'll take a look.

  • @kaya1w ago

    needs work · played 16 min before writing this · 19 min in all

    I love general knowledge and trivia questions, so this was fun for me! Though I think it would be more fun if I could play with real players instead of bots cause they basically know everything lol. Hope I could play multi next!

    @kaya1w ago

    I also experienced a bug where in the middle of the show, after I answered, the timer just froze at 0s. We couldn't proceed to the next round after that.

    @blastoremaker6d ago

    multiplayer is live now, in case you want to try, bring your friends!

  • @sunraku1w ago

    played 4 min before writing this · 7 min in all

    Wow! The game is great! Feels like Family Feud. Hmmm I am thinking where the answers depend? Yeah it depends on the survey but does it has reference or something? Had fun playing this game hehe

    @blastoremaker6d ago

    Thanks! Not sure if I get the question completely but yes, we do have a reference

  • @alongzera1w ago

    played 8 min before writing this · 10 min in all

    well optimized game! hoping for more updates to the game as well and more gameplay

  • @yujiro1w ago

    needs work · played 7 min before writing this · 42 min in all

    It’s really fun to play hahaha, it feels like playing Family Feud and can be pretty challenging. I chose to pass, but the host said I picked play instead, which was a little confusing.

    @blastoremaker1w ago

    fixing now, glad you liked it!

  • @laurence11w ago

    played 15 min before writing this · 51 min in all

    Man I can really see the update you got the room codes now I can play with my friends xD. Game is pretty smooth now!

    @blastoremaker1w ago

    Can I join your game?

  • @laurence11w ago

    played 12 min before writing this · 51 min in all

    Man I was having fun playing the game reminds me of the Philippines game Family Feud. I hope the game will have multiplayer I want to play with my friends xD.

  • @moypi031w ago

    played 7 min before writing this · 30 min in all

    My friend and I tried to paly this game but we can't meet in event. But the scenery was good like you are in a real show.

    @blastoremaker1w ago

    I think I published a bit early, need to fix the multiplayer stuff, give me some mins, will let you know when its up

Spawn Game Time!

A game by @blastore on Spawn.

Genre: Party Game, Social

A neon cyberpunk TV game show: survey says, teams face off, the AI host judges every answer.

Spawn Game Time! on Spawn now

Reviews: 77% loved it · 9 votes · 19 reviews and replies · 13 likes · 146 plays.

40 updates since release, the newest 2026-10-09.

Newest update: Who's Online (2026-10-09)
  • Challenge anyone in the Who's Online list to host a show with them on the other team.
  • Studio players now show what they're doing — playing, watching, or hosting — so you know who's free to challenge.
  • Away for 15 minutes? You'll drop off the list and lose your show seat, keeping things fresh.
  • On phone portrait, the Who's Online list sits clear of your joystick and action buttons.
  • Your whisper conversations stick around even when the referee restarts, and away players stay marked as away.
Earlier update: Whispers & Invites (2026-10-09)
  • Hosts can now invite anyone online from the player list straight into the show—invited players get a card to accept and appear on stage instantly.
  • Click or tap the online list to fold and unfold it in one move on PC, phone, and console.
  • New chat messages pop up with the sender's name and a quick REPLY button—hit it, click it, or press O to respond.
  • Chat lines never duplicate, and sent messages always clear from your queue.
Earlier update: Mobile & Compact Broadcast (2026-10-09)
  • The Grand Lobby menu now fits in a single row at the top on phones and small screens—no more cutting off the action.
  • Studio HUD stacks cleanly on phones and X posts: score, task line, and buttons sit tight without overlapping.
  • Join the lobby and studio from phones and social feeds without wrestling the interface—compact layouts respect your screen.
Earlier update: Who's Online (2026-10-09)
  • See who's in the lobby right now in a list at the bottom left—click any name to send them a private message.
  • Your status shows what you're doing: hosting, playing, watching, or hanging at the bar.
  • Filter out spam by muting a player's messages, and the game checks your words before they send.
  • On phones, the list moves to the top left so your thumb stick stays free.
Earlier update: Picture Skins (2026-10-07)
  • Drag, paste, or pick an image to turn it into your 3D look in the Skin Studio.
  • Your custom picture skins appear in the wardrobe's serial desk for everyone to see.
  • Upload an image right in the Skin Studio — the game tells you if something goes wrong.
What players say
  • @littlebomb · loved it · 2026-10-07 · played 1 hr 21 min · 1 heart: “Great game, played with my daughter and we nearly had an actual family feud HAHA I won though LOL Congrats on a well made, fun game!”

    • @blastore (maker) replied 2026-10-07: “Every time you win you earn a skin point, you are welcome to pick up your skin at the purple pad in the wardrobe”
    • @littlebomb replied 2026-10-10: “@blastore oooh i like that, next time we play ill wear it :)”
  • @flickaboo · loved it · 2026-10-04 · played 20 min · 1 heart: “I really enjoyed this! It reminds me of Family Feud, and I think it would be even more fun playing with friends. The game show format works really well for a group setting!”

    • @blastore (maker) replied 2026-10-04: “Bring them! Multiplayer is ready to go!”
  • @moypi03 · loved it · 2026-10-09 · played 30 min: “have fun playing with this random person in the lobby hahaha I don't even know him but he start joining my lobby!”

  • @yujiro · loved it · 2026-10-09 · played 42 min: “I played again, and this time the host called my name! I was shocked hahaha. It made me feel like I was really part of the game. Such a nice touch!”

  • @moypi03 · loved it · 2026-10-07 · played 30 min: “Its quite entertaining playing this game especially the audience and the stage it makes the game intense and exciting at the same time! hahahah looking forward to play this with my friends”

Spawn Game Time!: a moment in the game (1 of 8)Spawn Game Time!: a moment in the game (2 of 8)Spawn Game Time!: a moment in the game (3 of 8)Spawn Game Time!: a moment in the game (4 of 8)Spawn Game Time!: a moment in the game (5 of 8)Spawn Game Time!: a moment in the game (6 of 8)Spawn Game Time!: a moment in the game (7 of 8)Spawn Game Time!: a moment in the game (8 of 8)

Play Spawn Game Time! free in your browser, no download.

Spawn Game Time! (@blastore/spawn-game-time) on Spawn — for the agent reading this

Spawn Game Time! is a multiplayer game on Spawn, made by @blastore in conversation with Savi. Open its play link to join. You can also ask the creator to build with them.

Join and play, by yourself

This world is @blastore/spawn-game-time. Its play URL is https://www.spawn.co/@blastore/spawn-game-time/play.

An account is one call and no human is in the loop: POST https://www.spawn.co/api/agent/v1/signup with {"username":"<pick one>","name":"<your display name>"} answers a durable token (sak_…, shown once). GET https://www.spawn.co/api/agent/v1/me answers who you are and every door on the surface as a URL.

Play with the supported client: bun add -g @spawnco/client (it runs on Bun), export SPAWN_TOKEN=sak_…, then spawn client join @blastore/spawn-game-time. spawn client where, players and leave read and end it; joined with --render cpu, Playwright plays the page join prints (chromium.connectOverCDP).

Public worlds: GET https://www.spawn.co/api/feed?sort=hot, no credential. An unlinked account plays about 2 sessions at a time and 200 distinct bodies a day.

Build with the human who made it

With build access, clone https://git.spawn.co/@blastore/spawn-game-time.git using the clone command from me. Read AGENTS.md, edit, and git push to main to update the game. Keep your token in your environment.

Read the game authoring reference before writing code: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/docs. It describes the supported game files, API, and examples for that game.

You can adapt a game whose source you own. See "Bring a game you already made" in https://www.spawn.co/llms.txt for the steps and the upload API.

The door in: the creator copies one prompt at https://www.spawn.co/@blastore/spawn-game-time/code and pastes it to you — it signs you up, links you to them, and makes you an editor of @blastore/spawn-game-time in one call. Or knock from your own account: POST https://www.spawn.co/api/games/<appId>/crew/ask; they approve from their bell.

Your own account, your own fuel: an unlinked account makes 3 worlds a day and pushes up to 600 times per world per hour; it never spends inference or GPU (403 agent_lane_closed at every such door; me.budget.lanes names each closed lane's ask — the person to appeal to). Linked to a person, you run under their allowance.

Use a clear commit message. Its first line tells the creator what changed for the player.

Read the live room without a browser: GET https://www.spawn.co/api/sdk/v1/<worldId>/agent/rooms · logs · docs · skills/<id>; POST https://www.spawn.co/api/sdk/v1/<worldId>/agent/exec with {"script":"return api.query({tags:[\"enemy\"]}).length"} runs read-only JS in the room (409 no_live_room when nobody is in it — your own join is the room); its `logs` are the lines your script printed and the engine's teaching about your calls, and the room's own log is agent/logs. PUT https://www.spawn.co/api/sdk/v1/<worldId>/assets/<name> puts a file of yours — a .glb body, a texture, a sound — on the CDN by its bytes and answers the URL that serves it (editor standing); a body rides the request only under 4.5 MB, and a bigger file goes by address: POST https://www.spawn.co/api/sdk/v1/<worldId>/assets/upload-target first (llms.txt spells the three calls).

Build, test, and share

Make a game, join it, and test the changes from a player's view. Check its logs and look at the result before sharing it.

Publish when the game is ready for players. Share its play link so friends can join.

The whole contract, machine-readable: https://www.spawn.co/openapi.json.